LIBRARY OPENGL32
EXETYPE NT
SUBSYSTEM WINDOWS
EXPORTS
;    _GlmfBeginGlsBlock@4            = GlmfBeginGlsBlock                    GlmfBeginGlsBlock
;    _GlmfCloseMetaFile@4            = GlmfCloseMetaFile                    GlmfCloseMetaFile
;    _GlmfEndGlsBlock@4              = GlmfEndGlsBlock                      GlmfEndGlsBlock
;    _GlmfEndPlayback@4              = GlmfEndPlayback                      GlmfEndPlayback
;    _GlmfInitPlayback@12            = GlmfInitPlayback                     GlmfInitPlayback
;    _GlmfPlayGlsRecord@16           = GlmfPlayGlsRecord                    GlmfPlayGlsRecord
    _glAccum@8                      = glAccum                             ; glAccum
    _glAlphaFunc@8                  = glAlphaFunc                         ; glAlphaFunc
    _glAreTexturesResident@12        = glAreTexturesResident               ; glAreTexturesResident
    _glArrayElement@4               = glArrayElement                      ; glArrayElement
    _glBegin@4                      = glBegin                             ; glBegin
    _glBindTexture@8                = glBindTexture                       ; glBindTexture
    _glBitmap@28                     = glBitmap                            ; glBitmap
    _glBlendFunc@8                  = glBlendFunc                         ; glBlendFunc
    _glCallList@4                   = glCallList                          ; glCallList
    _glCallLists@12                  = glCallLists                         ; glCallLists
    _glClear@4                      = glClear                             ; glClear
    _glClearAccum@16                 = glClearAccum                        ; glClearAccum
    _glClearColor@16                 = glClearColor                        ; glClearColor
    _glClearDepth@8                 = glClearDepth                        ; glClearDepth
    _glClearIndex@4                 = glClearIndex                        ; glClearIndex
    _glClearStencil@4               = glClearStencil                      ; glClearStencil
    _glClipPlane@8                  = glClipPlane                         ; glClipPlane
    _glColor3b@12                    = glColor3b                           ; glColor3b
    _glColor3bv@4                   = glColor3bv                          ; glColor3bv
    _glColor3d@24                    = glColor3d                           ; glColor3d
    _glColor3dv@4                   = glColor3dv                          ; glColor3dv
    _glColor3f@12                    = glColor3f                           ; glColor3f
    _glColor3fv@4                   = glColor3fv                          ; glColor3fv
    _glColor3i@12                    = glColor3i                           ; glColor3i
    _glColor3iv@4                   = glColor3iv                          ; glColor3iv
    _glColor3s@12                    = glColor3s                           ; glColor3s
    _glColor3sv@4                   = glColor3sv                          ; glColor3sv
    _glColor3ub@12                   = glColor3ub                          ; glColor3ub
    _glColor3ubv@4                  = glColor3ubv                         ; glColor3ubv
    _glColor3ui@12                   = glColor3ui                          ; glColor3ui
    _glColor3uiv@4                  = glColor3uiv                         ; glColor3uiv
    _glColor3us@12                   = glColor3us                          ; glColor3us
    _glColor3usv@4                  = glColor3usv                         ; glColor3usv
    _glColor4b@16                    = glColor4b                           ; glColor4b
    _glColor4bv@4                   = glColor4bv                          ; glColor4bv
    _glColor4d@32                    = glColor4d                           ; glColor4d
    _glColor4dv@4                   = glColor4dv                          ; glColor4dv
    _glColor4f@16                    = glColor4f                           ; glColor4f
    _glColor4fv@4                   = glColor4fv                          ; glColor4fv
    _glColor4i@16                    = glColor4i                           ; glColor4i
    _glColor4iv@4                   = glColor4iv                          ; glColor4iv
    _glColor4s@16                    = glColor4s                           ; glColor4s
    _glColor4sv@4                   = glColor4sv                          ; glColor4sv
    _glColor4ub@16                   = glColor4ub                          ; glColor4ub
    _glColor4ubv@4                  = glColor4ubv                         ; glColor4ubv
    _glColor4ui@16                   = glColor4ui                          ; glColor4ui
    _glColor4uiv@4                  = glColor4uiv                         ; glColor4uiv
    _glColor4us@16                   = glColor4us                          ; glColor4us
    _glColor4usv@4                  = glColor4usv                         ; glColor4usv
    _glColorMask@16                  = glColorMask                         ; glColorMask
    _glColorMaterial@8              = glColorMaterial                     ; glColorMaterial
    _glColorPointer@16               = glColorPointer                      ; glColorPointer
    _glCopyPixels@20                 = glCopyPixels                        ; glCopyPixels
    _glCopyTexImage1D@28             = glCopyTexImage1D                    ; glCopyTexImage1D
    _glCopyTexImage2D@32             = glCopyTexImage2D                    ; glCopyTexImage2D
    _glCopyTexSubImage1D@24          = glCopyTexSubImage1D                 ; glCopyTexSubImage1D
    _glCopyTexSubImage2D@32          = glCopyTexSubImage2D                 ; glCopyTexSubImage2D
    _glCullFace@4                   = glCullFace                          ; glCullFace
    _glDebugEntry@8                 = glDebugEntry                        ; glDebugEntry
    _glDeleteLists@8                = glDeleteLists                       ; glDeleteLists
    _glDeleteTextures@8             = glDeleteTextures                    ; glDeleteTextures
    _glDepthFunc@4                  = glDepthFunc                         ; glDepthFunc
    _glDepthMask@4                  = glDepthMask                         ; glDepthMask
    _glDepthRange@16                 = glDepthRange                        ; glDepthRange
    _glDisable@4                    = glDisable                           ; glDisable
    _glDisableClientState@4         = glDisableClientState                ; glDisableClientState
    _glDrawArrays@12                 = glDrawArrays                        ; glDrawArrays
    _glDrawBuffer@4                 = glDrawBuffer                        ; glDrawBuffer
    _glDrawElements@16               = glDrawElements                      ; glDrawElements
    _glDrawPixels@20                 = glDrawPixels                        ; glDrawPixels
    _glEdgeFlag@4                   = glEdgeFlag                          ; glEdgeFlag
    _glEdgeFlagPointer@8            = glEdgeFlagPointer                   ; glEdgeFlagPointer
    _glEdgeFlagv@4                  = glEdgeFlagv                         ; glEdgeFlagv
    _glEnable@4                     = glEnable                            ; glEnable
    _glEnableClientState@4          = glEnableClientState                 ; glEnableClientState
    _glEnd@0                        = glEnd                               ; glEnd
    _glEndList@0                    = glEndList                           ; glEndList
    _glEvalCoord1d@8                = glEvalCoord1d                       ; glEvalCoord1d
    _glEvalCoord1dv@4               = glEvalCoord1dv                      ; glEvalCoord1dv
    _glEvalCoord1f@4                = glEvalCoord1f                       ; glEvalCoord1f
    _glEvalCoord1fv@4               = glEvalCoord1fv                      ; glEvalCoord1fv
    _glEvalCoord2d@16                = glEvalCoord2d                       ; glEvalCoord2d
    _glEvalCoord2dv@4               = glEvalCoord2dv                      ; glEvalCoord2dv
    _glEvalCoord2f@8                = glEvalCoord2f                       ; glEvalCoord2f
    _glEvalCoord2fv@4               = glEvalCoord2fv                      ; glEvalCoord2fv
    _glEvalMesh1@12                  = glEvalMesh1                         ; glEvalMesh1
    _glEvalMesh2@20                  = glEvalMesh2                         ; glEvalMesh2
    _glEvalPoint1@4                 = glEvalPoint1                        ; glEvalPoint1
    _glEvalPoint2@8                 = glEvalPoint2                        ; glEvalPoint2
    _glFeedbackBuffer@12             = glFeedbackBuffer                    ; glFeedbackBuffer
    _glFinish@0                     = glFinish                            ; glFinish
    _glFlush@0                      = glFlush                             ; glFlush
    _glFogf@8                       = glFogf                              ; glFogf
    _glFogfv@8                      = glFogfv                             ; glFogfv
    _glFogi@8                       = glFogi                              ; glFogi
    _glFogiv@8                      = glFogiv                             ; glFogiv
    _glFrontFace@4                  = glFrontFace                         ; glFrontFace
    _glFrustum@48                    = glFrustum                           ; glFrustum
    _glGenLists@4                   = glGenLists                          ; glGenLists
    _glGenTextures@8                = glGenTextures                       ; glGenTextures
    _glGetBooleanv@8                = glGetBooleanv                       ; glGetBooleanv
    _glGetClipPlane@8               = glGetClipPlane                      ; glGetClipPlane
    _glGetDoublev@8                 = glGetDoublev                        ; glGetDoublev
    _glGetError@0                   = glGetError                          ; glGetError
    _glGetFloatv@8                  = glGetFloatv                         ; glGetFloatv
    _glGetIntegerv@8                = glGetIntegerv                       ; glGetIntegerv
    _glGetLightfv@12                 = glGetLightfv                        ; glGetLightfv
    _glGetLightiv@12                 = glGetLightiv                        ; glGetLightiv
    _glGetMapdv@12                   = glGetMapdv                          ; glGetMapdv
    _glGetMapfv@12                   = glGetMapfv                          ; glGetMapfv
    _glGetMapiv@12                   = glGetMapiv                          ; glGetMapiv
    _glGetMaterialfv@12              = glGetMaterialfv                     ; glGetMaterialfv
    _glGetMaterialiv@12              = glGetMaterialiv                     ; glGetMaterialiv
    _glGetPixelMapfv@8              = glGetPixelMapfv                     ; glGetPixelMapfv
    _glGetPixelMapuiv@8             = glGetPixelMapuiv                    ; glGetPixelMapuiv
    _glGetPixelMapusv@8             = glGetPixelMapusv                    ; glGetPixelMapusv
    _glGetPointerv@8                = glGetPointerv                       ; glGetPointerv
    _glGetPolygonStipple@4          = glGetPolygonStipple                 ; glGetPolygonStipple
    _glGetString@4                  = glGetString                         ; glGetString
    _glGetTexEnvfv@12                = glGetTexEnvfv                       ; glGetTexEnvfv
    _glGetTexEnviv@12                = glGetTexEnviv                       ; glGetTexEnviv
    _glGetTexGendv@12                = glGetTexGendv                       ; glGetTexGendv
    _glGetTexGenfv@12                = glGetTexGenfv                       ; glGetTexGenfv
    _glGetTexGeniv@12                = glGetTexGeniv                       ; glGetTexGeniv
    _glGetTexImage@20                = glGetTexImage                       ; glGetTexImage
    _glGetTexLevelParameterfv@16     = glGetTexLevelParameterfv            ; glGetTexLevelParameterfv
    _glGetTexLevelParameteriv@16     = glGetTexLevelParameteriv            ; glGetTexLevelParameteriv
    _glGetTexParameterfv@12          = glGetTexParameterfv                 ; glGetTexParameterfv
    _glGetTexParameteriv@12          = glGetTexParameteriv                 ; glGetTexParameteriv
    _glHint@8                       = glHint                              ; glHint
    _glIndexMask@4                  = glIndexMask                         ; glIndexMask
    _glIndexPointer@12               = glIndexPointer                      ; glIndexPointer
    _glIndexd@8                     = glIndexd                            ; glIndexd
    _glIndexdv@4                    = glIndexdv                           ; glIndexdv
    _glIndexf@4                     = glIndexf                            ; glIndexf
    _glIndexfv@4                    = glIndexfv                           ; glIndexfv
    _glIndexi@4                     = glIndexi                            ; glIndexi
    _glIndexiv@4                    = glIndexiv                           ; glIndexiv
    _glIndexs@4                     = glIndexs                            ; glIndexs
    _glIndexsv@4                    = glIndexsv                           ; glIndexsv
    _glIndexub@4                    = glIndexub                           ; glIndexub
    _glIndexubv@4                   = glIndexubv                          ; glIndexubv
    _glInitNames@0                  = glInitNames                         ; glInitNames
    _glInterleavedArrays@12          = glInterleavedArrays                 ; glInterleavedArrays
    _glIsEnabled@4                  = glIsEnabled                         ; glIsEnabled
    _glIsList@4                     = glIsList                            ; glIsList
    _glIsTexture@4                  = glIsTexture                         ; glIsTexture
    _glLightModelf@8                = glLightModelf                       ; glLightModelf
    _glLightModelfv@8               = glLightModelfv                      ; glLightModelfv
    _glLightModeli@8                = glLightModeli                       ; glLightModeli
    _glLightModeliv@8               = glLightModeliv                      ; glLightModeliv
    _glLightf@12                     = glLightf                            ; glLightf
    _glLightfv@12                    = glLightfv                           ; glLightfv
    _glLighti@12                     = glLighti                            ; glLighti
    _glLightiv@12                    = glLightiv                           ; glLightiv
    _glLineStipple@8                = glLineStipple                       ; glLineStipple
    _glLineWidth@4                  = glLineWidth                         ; glLineWidth
    _glListBase@4                   = glListBase                          ; glListBase
    _glLoadIdentity@0               = glLoadIdentity                      ; glLoadIdentity
    _glLoadMatrixd@4                = glLoadMatrixd                       ; glLoadMatrixd
    _glLoadMatrixf@4                = glLoadMatrixf                       ; glLoadMatrixf
    _glLoadName@4                   = glLoadName                          ; glLoadName
    _glLogicOp@4                    = glLogicOp                           ; glLogicOp
    _glMap1d@32                      = glMap1d                             ; glMap1d
    _glMap1f@24                      = glMap1f                             ; glMap1f
    _glMap2d@56                      = glMap2d                             ; glMap2d
    _glMap2f@40                      = glMap2f                             ; glMap2f
    _glMapGrid1d@20                  = glMapGrid1d                         ; glMapGrid1d
    _glMapGrid1f@12                  = glMapGrid1f                         ; glMapGrid1f
    _glMapGrid2d@40                  = glMapGrid2d                         ; glMapGrid2d
    _glMapGrid2f@24                  = glMapGrid2f                         ; glMapGrid2f
    _glMaterialf@12                  = glMaterialf                         ; glMaterialf
    _glMaterialfv@12                 = glMaterialfv                        ; glMaterialfv
    _glMateriali@12                  = glMateriali                         ; glMateriali
    _glMaterialiv@12                 = glMaterialiv                        ; glMaterialiv
    _glMatrixMode@4                 = glMatrixMode                        ; glMatrixMode
    _glMultMatrixd@4                = glMultMatrixd                       ; glMultMatrixd
    _glMultMatrixf@4                = glMultMatrixf                       ; glMultMatrixf
    _glNewList@8                    = glNewList                           ; glNewList
    _glNormal3b@12                   = glNormal3b                          ; glNormal3b
    _glNormal3bv@4                  = glNormal3bv                         ; glNormal3bv
    _glNormal3d@24                   = glNormal3d                          ; glNormal3d
    _glNormal3dv@4                  = glNormal3dv                         ; glNormal3dv
    _glNormal3f@12                   = glNormal3f                          ; glNormal3f
    _glNormal3fv@4                  = glNormal3fv                         ; glNormal3fv
    _glNormal3i@12                   = glNormal3i                          ; glNormal3i
    _glNormal3iv@4                  = glNormal3iv                         ; glNormal3iv
    _glNormal3s@12                   = glNormal3s                          ; glNormal3s
    _glNormal3sv@4                  = glNormal3sv                         ; glNormal3sv
    _glNormalPointer@12              = glNormalPointer                     ; glNormalPointer
    _glOrtho@48                      = glOrtho                             ; glOrtho
    _glPassThrough@4                = glPassThrough                       ; glPassThrough
    _glPixelMapfv@12                 = glPixelMapfv                        ; glPixelMapfv
    _glPixelMapuiv@12                = glPixelMapuiv                       ; glPixelMapuiv
    _glPixelMapusv@12                = glPixelMapusv                       ; glPixelMapusv
    _glPixelStoref@8                = glPixelStoref                       ; glPixelStoref
    _glPixelStorei@8                = glPixelStorei                       ; glPixelStorei
    _glPixelTransferf@8             = glPixelTransferf                    ; glPixelTransferf
    _glPixelTransferi@8             = glPixelTransferi                    ; glPixelTransferi
    _glPixelZoom@8                  = glPixelZoom                         ; glPixelZoom
    _glPointSize@4                  = glPointSize                         ; glPointSize
    _glPolygonMode@8                = glPolygonMode                       ; glPolygonMode
    _glPolygonOffset@8              = glPolygonOffset                     ; glPolygonOffset
    _glPolygonStipple@4             = glPolygonStipple                    ; glPolygonStipple
    _glPopAttrib@0                  = glPopAttrib                         ; glPopAttrib
    _glPopClientAttrib@0            = glPopClientAttrib                   ; glPopClientAttrib
    _glPopMatrix@0                  = glPopMatrix                         ; glPopMatrix
    _glPopName@0                    = glPopName                           ; glPopName
    _glPrioritizeTextures@12         = glPrioritizeTextures                ; glPrioritizeTextures
    _glPushAttrib@4                 = glPushAttrib                        ; glPushAttrib
    _glPushClientAttrib@4           = glPushClientAttrib                  ; glPushClientAttrib
    _glPushMatrix@0                 = glPushMatrix                        ; glPushMatrix
    _glPushName@4                   = glPushName                          ; glPushName
    _glRasterPos2d@16                = glRasterPos2d                       ; glRasterPos2d
    _glRasterPos2dv@4               = glRasterPos2dv                      ; glRasterPos2dv
    _glRasterPos2f@8                = glRasterPos2f                       ; glRasterPos2f
    _glRasterPos2fv@4               = glRasterPos2fv                      ; glRasterPos2fv
    _glRasterPos2i@8                = glRasterPos2i                       ; glRasterPos2i
    _glRasterPos2iv@4               = glRasterPos2iv                      ; glRasterPos2iv
    _glRasterPos2s@8                = glRasterPos2s                       ; glRasterPos2s
    _glRasterPos2sv@4               = glRasterPos2sv                      ; glRasterPos2sv
    _glRasterPos3d@24                = glRasterPos3d                       ; glRasterPos3d
    _glRasterPos3dv@4               = glRasterPos3dv                      ; glRasterPos3dv
    _glRasterPos3f@12                = glRasterPos3f                       ; glRasterPos3f
    _glRasterPos3fv@4               = glRasterPos3fv                      ; glRasterPos3fv
    _glRasterPos3i@12                = glRasterPos3i                       ; glRasterPos3i
    _glRasterPos3iv@4               = glRasterPos3iv                      ; glRasterPos3iv
    _glRasterPos3s@12                = glRasterPos3s                       ; glRasterPos3s
    _glRasterPos3sv@4               = glRasterPos3sv                      ; glRasterPos3sv
    _glRasterPos4d@32                = glRasterPos4d                       ; glRasterPos4d
    _glRasterPos4dv@4               = glRasterPos4dv                      ; glRasterPos4dv
    _glRasterPos4f@16                = glRasterPos4f                       ; glRasterPos4f
    _glRasterPos4fv@4               = glRasterPos4fv                      ; glRasterPos4fv
    _glRasterPos4i@16                = glRasterPos4i                       ; glRasterPos4i
    _glRasterPos4iv@4               = glRasterPos4iv                      ; glRasterPos4iv
    _glRasterPos4s@16                = glRasterPos4s                       ; glRasterPos4s
    _glRasterPos4sv@4               = glRasterPos4sv                      ; glRasterPos4sv
    _glReadBuffer@4                 = glReadBuffer                        ; glReadBuffer
    _glReadPixels@28                 = glReadPixels                        ; glReadPixels
    _glRectd@32                      = glRectd                             ; glRectd
    _glRectdv@8                     = glRectdv                            ; glRectdv
    _glRectf@16                      = glRectf                             ; glRectf
    _glRectfv@8                     = glRectfv                            ; glRectfv
    _glRecti@16                      = glRecti                             ; glRecti
    _glRectiv@8                     = glRectiv                            ; glRectiv
    _glRects@16                      = glRects                             ; glRects
    _glRectsv@8                     = glRectsv                            ; glRectsv
    _glRenderMode@4                 = glRenderMode                        ; glRenderMode
    _glRotated@32                    = glRotated                           ; glRotated
    _glRotatef@16                    = glRotatef                           ; glRotatef
    _glScaled@24                     = glScaled                            ; glScaled
    _glScalef@12                     = glScalef                            ; glScalef
    _glScissor@16                    = glScissor                           ; glScissor
    _glSelectBuffer@8               = glSelectBuffer                      ; glSelectBuffer
    _glShadeModel@4                 = glShadeModel                        ; glShadeModel
    _glStencilFunc@12                = glStencilFunc                       ; glStencilFunc
    _glStencilMask@4                = glStencilMask                       ; glStencilMask
    _glStencilOp@12                  = glStencilOp                         ; glStencilOp
    _glTexCoord1d@8                 = glTexCoord1d                        ; glTexCoord1d
    _glTexCoord1dv@4                = glTexCoord1dv                       ; glTexCoord1dv
    _glTexCoord1f@4                 = glTexCoord1f                        ; glTexCoord1f
    _glTexCoord1fv@4                = glTexCoord1fv                       ; glTexCoord1fv
    _glTexCoord1i@4                 = glTexCoord1i                        ; glTexCoord1i
    _glTexCoord1iv@4                = glTexCoord1iv                       ; glTexCoord1iv
    _glTexCoord1s@4                 = glTexCoord1s                        ; glTexCoord1s
    _glTexCoord1sv@4                = glTexCoord1sv                       ; glTexCoord1sv
    _glTexCoord2d@16                 = glTexCoord2d                        ; glTexCoord2d
    _glTexCoord2dv@4                = glTexCoord2dv                       ; glTexCoord2dv
    _glTexCoord2f@8                 = glTexCoord2f                        ; glTexCoord2f
    _glTexCoord2fv@4                = glTexCoord2fv                       ; glTexCoord2fv
    _glTexCoord2i@8                 = glTexCoord2i                        ; glTexCoord2i
    _glTexCoord2iv@4                = glTexCoord2iv                       ; glTexCoord2iv
    _glTexCoord2s@8                 = glTexCoord2s                        ; glTexCoord2s
    _glTexCoord2sv@4                = glTexCoord2sv                       ; glTexCoord2sv
    _glTexCoord3d@24                 = glTexCoord3d                        ; glTexCoord3d
    _glTexCoord3dv@4                = glTexCoord3dv                       ; glTexCoord3dv
    _glTexCoord3f@12                 = glTexCoord3f                        ; glTexCoord3f
    _glTexCoord3fv@4                = glTexCoord3fv                       ; glTexCoord3fv
    _glTexCoord3i@12                 = glTexCoord3i                        ; glTexCoord3i
    _glTexCoord3iv@4                = glTexCoord3iv                       ; glTexCoord3iv
    _glTexCoord3s@12                 = glTexCoord3s                        ; glTexCoord3s
    _glTexCoord3sv@4                = glTexCoord3sv                       ; glTexCoord3sv
    _glTexCoord4d@32                 = glTexCoord4d                        ; glTexCoord4d
    _glTexCoord4dv@4                = glTexCoord4dv                       ; glTexCoord4dv
    _glTexCoord4f@16                 = glTexCoord4f                        ; glTexCoord4f
    _glTexCoord4fv@4                = glTexCoord4fv                       ; glTexCoord4fv
    _glTexCoord4i@16                 = glTexCoord4i                        ; glTexCoord4i
    _glTexCoord4iv@4                = glTexCoord4iv                       ; glTexCoord4iv
    _glTexCoord4s@16                 = glTexCoord4s                        ; glTexCoord4s
    _glTexCoord4sv@4                = glTexCoord4sv                       ; glTexCoord4sv
    _glTexCoordPointer@16            = glTexCoordPointer                   ; glTexCoordPointer
    _glTexEnvf@12                    = glTexEnvf                           ; glTexEnvf
    _glTexEnvfv@12                   = glTexEnvfv                          ; glTexEnvfv
    _glTexEnvi@12                    = glTexEnvi                           ; glTexEnvi
    _glTexEnviv@12                   = glTexEnviv                          ; glTexEnviv
    _glTexGend@16                    = glTexGend                           ; glTexGend
    _glTexGendv@12                   = glTexGendv                          ; glTexGendv
    _glTexGenf@12                    = glTexGenf                           ; glTexGenf
    _glTexGenfv@12                   = glTexGenfv                          ; glTexGenfv
    _glTexGeni@12                    = glTexGeni                           ; glTexGeni
    _glTexGeniv@12                   = glTexGeniv                          ; glTexGeniv
    _glTexImage1D@32                 = glTexImage1D                        ; glTexImage1D
    _glTexImage2D@36                 = glTexImage2D                        ; glTexImage2D
    _glTexParameterf@12              = glTexParameterf                     ; glTexParameterf
    _glTexParameterfv@12             = glTexParameterfv                    ; glTexParameterfv
    _glTexParameteri@12              = glTexParameteri                     ; glTexParameteri
    _glTexParameteriv@12             = glTexParameteriv                    ; glTexParameteriv
    _glTexSubImage1D@28              = glTexSubImage1D                     ; glTexSubImage1D
    _glTexSubImage2D@36              = glTexSubImage2D                     ; glTexSubImage2D
    _glTranslated@24                 = glTranslated                        ; glTranslated
    _glTranslatef@12                 = glTranslatef                        ; glTranslatef
    _glVertex2d@16                   = glVertex2d                          ; glVertex2d
    _glVertex2dv@4                  = glVertex2dv                         ; glVertex2dv
    _glVertex2f@8                   = glVertex2f                          ; glVertex2f
    _glVertex2fv@4                  = glVertex2fv                         ; glVertex2fv
    _glVertex2i@8                   = glVertex2i                          ; glVertex2i
    _glVertex2iv@4                  = glVertex2iv                         ; glVertex2iv
    _glVertex2s@8                   = glVertex2s                          ; glVertex2s
    _glVertex2sv@4                  = glVertex2sv                         ; glVertex2sv
    _glVertex3d@24                   = glVertex3d                          ; glVertex3d
    _glVertex3dv@4                  = glVertex3dv                         ; glVertex3dv
    _glVertex3f@12                   = glVertex3f                          ; glVertex3f
    _glVertex3fv@4                  = glVertex3fv                         ; glVertex3fv
    _glVertex3i@12                   = glVertex3i                          ; glVertex3i
    _glVertex3iv@4                  = glVertex3iv                         ; glVertex3iv
    _glVertex3s@12                   = glVertex3s                          ; glVertex3s
    _glVertex3sv@4                  = glVertex3sv                         ; glVertex3sv
    _glVertex4d@32                   = glVertex4d                          ; glVertex4d
    _glVertex4dv@4                  = glVertex4dv                         ; glVertex4dv
    _glVertex4f@16                   = glVertex4f                          ; glVertex4f
    _glVertex4fv@4                  = glVertex4fv                         ; glVertex4fv
    _glVertex4i@16                   = glVertex4i                          ; glVertex4i
    _glVertex4iv@4                  = glVertex4iv                         ; glVertex4iv
    _glVertex4s@16                   = glVertex4s                          ; glVertex4s
    _glVertex4sv@4                  = glVertex4sv                         ; glVertex4sv
    _glVertexPointer@16              = glVertexPointer                     ; glVertexPointer
    _glViewport@16                   = glViewport                          ; glViewport
    _wglChoosePixelFormat@8         = wglChoosePixelFormat                ; wglChoosePixelFormat
    _wglCopyContext@12               = wglCopyContext                      ; wglCopyContext
    _wglCreateContext@4             = wglCreateContext                    ; wglCreateContext
    _wglCreateLayerContext@8        = wglCreateLayerContext               ; wglCreateLayerContext
    _wglDeleteContext@4             = wglDeleteContext                    ; wglDeleteContext
    _wglDescribeLayerPlane@20        = wglDescribeLayerPlane               ; wglDescribeLayerPlane
    _wglDescribePixelFormat@16       = wglDescribePixelFormat              ; wglDescribePixelFormat
    _wglGetCurrentContext@0         = wglGetCurrentContext                ; wglGetCurrentContext
    _wglGetCurrentDC@0              = wglGetCurrentDC                     ; wglGetCurrentDC
    _wglGetDefaultProcAddress@4     = wglGetDefaultProcAddress            ; wglGetDefaultProcAddress
    _wglGetLayerPaletteEntries@20    = wglGetLayerPaletteEntries           ; wglGetLayerPaletteEntries
    _wglGetPixelFormat@4            = wglGetPixelFormat                   ; wglGetPixelFormat
    _wglGetProcAddress@4            = wglGetProcAddress                   ; wglGetProcAddress
    _wglMakeCurrent@8               = wglMakeCurrent                      ; wglMakeCurrent
    _wglRealizeLayerPalette@12       = wglRealizeLayerPalette              ; wglRealizeLayerPalette
    _wglSetLayerPaletteEntries@20    = wglSetLayerPaletteEntries           ; wglSetLayerPaletteEntries
    _wglSetPixelFormat@12            = wglSetPixelFormat                   ; wglSetPixelFormat
    _wglShareLists@8                = wglShareLists                       ; wglShareLists
    _wglSwapBuffers@4               = wglSwapBuffers                      ; wglSwapBuffers
    _wglSwapLayerBuffers@8          = wglSwapLayerBuffers                 ; wglSwapLayerBuffers
    _wglSwapMultipleBuffers@8       = wglSwapMultipleBuffers              ; wglSwapMultipleBuffers
    _wglUseFontBitmapsA@16           = wglUseFontBitmapsA                  ; wglUseFontBitmapsA
    _wglUseFontBitmapsW@16           = wglUseFontBitmapsW                  ; wglUseFontBitmapsW
    _wglUseFontOutlinesA@32          = wglUseFontOutlinesA                 ; wglUseFontOutlinesA
    _wglUseFontOutlinesW@32          = wglUseFontOutlinesW                 ; wglUseFontOutlinesW
